Collaborated with a team of 20 students to work on a student game called Dino Delivery. Being the sole UI artist on the game, I was tasked with collaborating with our UX designer to implement assets into Unreal 4. I also assisted with pre-production that included concept art, 3D modeling, and texture work.
Initial logo design by Marko Pavicevic, render and finalized style by me.
Developed in Unreal Engine 4.